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Coronus42

Age/Gender: n/a, Male

Newgrounds Stats

Sign-Up Date:
5/4/08

Level: 7
Aura: Neutral

Rank: Scout
Blams: 70
Saves: 163
Rank #: 29,692

Whistle Status: Normal

Exp. Points: 470 / 550
Exp. Rank #: 69,531
Voting Pow.: 4.91 votes

BBS Posts: 10 (0.06 per day)
Flash Reviews: 15
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

15 Reviews | 5 w/ Responses

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Score: 3
Tutorial: AS & Cool Stuff

"ActionScript 2 only"

date: July 23, 2008

While the scripts in this tutorial do work in ActionScript 2, they are not recommended by many Flash developers (including Adobe) and as such, techniques such as putting AS on MovieClips like on(press) and onClipEvent will not work in AS3. Any code put on instances will be ignored when you compile your movie.

July 24, 2008

Author's Response:

I did create this tutorial for Flash 8, not CS3.

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Score: 9
Rotate 720

"Nice physics"

submission: Rotate 720
date: July 1, 2008

I only found a couple of spots where the ball got stuck, overall, very nice. The only thing I would have changed is having the startDrag not lock to the center of the platforms. It was annoying to click on a platform to rotate it and have it mvoe to wherever my mouse clicked. And more levels. definitely more levels.

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Score: 8
NSMB Episode 1

"Pleasantly surprised"

submission: NSMB Episode 1
date: July 1, 2008

I normally don't like Mario sprite movies and I was skeptical b/c of no preloader, but I liked it! Good job with the sounds and the animations. The story was interesting too, and I am looking forward to episode 2.

The only thing I would change is the las of preloader. Please just google 'flash preloader tutorial' it's relatively easy, but adds so much to the experience.

July 27, 2008

Author's Response:

yup i was a little lazy, because i didn't do that, but newgrounds have awesome preloaders so the next episode have one

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Score: 8
Mk5

"Excellent game, speed it up"

submission: Mk5
date: June 25, 2008

The concept is awesome, and I found myself playing it more than I usually play games in the portal. I was just disappointed by the slow increase in difficulty. Throwing in the floating enemies and the blade bars is cool, but it seemed to repeat itself. I still played it way too much though. Good job.

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Score: 8
TROAS (with SFX)

"Dead? Nevar!"

submission: TROAS (with SFX)
date: May 27, 2008

Awesome. I was entertained and only thought it was too short. So he's coming back, right?

June 27, 2008

Author's Response:

Thanks, and maybe, if i get the confidence. and once i improve my skills of sticks.

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Score: 8
Closure

"Agreed"

submission: Closure
date: May 4, 2008

It's a nice way to express it, man, Everyone's got at least one person they can dedicate this one to.

Nice animation too

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Score: 9
Lil' Arthur

"Can't stop playing"

submission: Lil' Arthur
date: May 4, 2008

I didn't know that the sides of Lil Arthur could touch as long as the cursor didn't. I liked the story behind, and the graphics were smooth. Nice trail effect!

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Score: 7
Ring Avoider

"Fun, and not bad looking"

submission: Ring Avoider
date: May 4, 2008

I'm hoping you make version 2 and add in some different types of obstacles! The only thing that annoyed me was the mouse getting in the way sometimes.

Nice work overall!

May 4, 2008

Author's Response:

Thanks...

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Score: 10
Stratosphere

"Awesome"

submission: Stratosphere
date: May 4, 2008

I was impressed with the animation right away, and the music was perfect. Probably a blend of the music style and your skill at animating, but it was there without sticking out and really went well with the movie. The story was awesome because there was no real back story, but a definite flow of events. I loved it!

Nice work!

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Score: 5
A Skaters Day Out

"Pointers"

submission: A Skaters Day Out
date: May 4, 2008

A couple of pointers on movement: When he's jumping, watch where the transformation point is. when he crouches before jumping, it should be touching the ground. When he goes up and down the ramp it should be closer to the back of the board, so try to edit the skater so the point is somewhere back there.

Curves such as jumping the dog are a big issue with any tween. Just mess with it and scrub as best you can. Hav you considered putting the skater on an invisible path?

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